Role:
Lead Artist and Art Outsourcing Management
Software Used: 
Photoshop CC, Illustrator CC, Marmoset Toolbag
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Part icons were essential to the Car Town Racing economy. I personally managed the pipeline for creating style guides and reviewing 3d approvals before polishing the final assets for the game. Most of the icons had to be outsourced for 3d modeling due to project deadlines.

These parts fed into a robust crafting system within Car Town Racing. Players would have to collect and craft materials to build specific parts. A large part of the work was to research the appropriate parts to represent system materials. 

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